A fully custom DayZ experience

Not a collection of mods.
A world with its own identity.

Hacksaw is built around systems that talk to each other, lore that crosses maps and a community that has helped shape the server over time.

Choose your own progression

There is no single correct way to live here

The Capital needs fighters, but Hacksaw also makes room for builders, pilots, collectors, producers, traders, mechanics and the player who just wants the perfect car.

Combat

Retake POIs

Claim tiered strongholds, manage cooldowns and face AI designed to punish careless pushes.

Industry

Build production

Recycle, mine, smelt, print, brew and turn raw loot into advanced progression.

Economy

Chase licences

Unlock traders and specialist loops through quests, gems and skill-based objectives.

Mobility

Collect and customise

Store valuable vehicles, qualify for helicopters and make your fleet unmistakably yours.

Community

Train and work together

Use Camp Lesnoy, the Training Centre, KC-10 support and player-run services to find your place.

End game

Cross into Takistan

Carry your inventory into a harsher map where staff support is limited and every decision has weight.

Capital Customs

The garage is part of the end game

Vehicles are more than transport. Hacksaw's custom ecosystem includes expanded storage, specialist licences, virtual garages, motorhomes and a spray shop built around expression.

  • Chrome, pearlescent and custom paint finishes.
  • Underglow lighting and vehicle sound systems.
  • Vehicle classes ranging from hypercars to heavy trucks and motorhomes.
  • Capital Auto Recovery auctions that turn abandoned vehicles into community events.
ZENIT99.7
NOW BROADCASTINGTHE CAPITAL STILL STANDSHACKSAW ORIGINAL

Radio Zenit

The server has its own soundtrack—and its own voice

More than 200 tracks were created around Hacksaw's world. Between songs, the station host pulls pieces of the story together, reports on the factions and gives the server a soundtrack that belongs nowhere else.

Sometimes the quickest way to understand Hacksaw is to get in a car, turn on the radio and drive.

The conflict beneath the gameplay

Strongholds, chemical war and the experiment called Ronin

The factions fighting over Chernarus are tied to the Serpent PMC operating in Takistan. Their weapons, chemical attacks and ambitions are part of the same wider collapse.

Armed figures crossing the Takistan mountains at dusk

CKC intelligence brief

Takistan is still producing the threat

Recovered reports describe abandoned Soviet experiments, the POX chemical programme and the Serpent PMC's attempt to turn human subjects into weapons. Somewhere in the region, TX001—Ronin—remains outside anyone's control.

T1RaidersThe first occupied outposts
T2HoundsMore organised and better equipped
T3WatchersHolding strategic military sites
T4VanguardsGuarding critical infrastructure
T5SentinelsThe strongest Chernarus defence
T6SerpentsTakistan-only roaming end-game forces

A living server

Custom content is only half of it

The other half is the people maintaining the world, running events, answering tickets, training players and building the next system.

HQ

Camp Lesnoy

Temporary hotel rooms give new players somewhere to learn the server before committing to a permanent base.

TC

Training Centre

Designated players help individuals and groups practise CQB, communication, movement and T6 preparation.

K10

KC-10 support

An invite-only mercenary group can help with difficult POIs and rescue situations across both maps.

CAR

Capital Auto Recovery

Abandoned vehicles become Sunday auction lots instead of permanently clogging the world.

A group gathered in a field on Hacksaw

Community backed by volunteers

Staff support is structured, tracked and human

Staff members develop, moderate, investigate and help where they can. Tickets keep issues traceable; patience and respect keep the community healthy.

Meet the community in Discord

There is a lot to learn

That is the point—and the in-game guide helps you get there.

Start with quests, ask questions, learn one system at a time and let the end game arrive naturally.

Start in Discord